Embassy is the next-generation framework for embedded applications. Write safe, correct and energy-efficient embedded code faster, using the Rust programming language, its async facilities, and the Embassy libraries.
The Rust programming language is blazingly fast and memory-efficient, with no runtime, garbage collector or OS. It catches a wide variety of bugs at compile time, thanks to its full memory- and thread-safety, and expressive type system
Rust’s async/await allows for unprecedentedly easy and efficient multitasking in embedded systems. Tasks get transformed at compile time into state machines that get run cooperatively.
It requires no dynamic memory allocation, and runs on a single stack, so no per-task stack size tuning is required. It obsoletes the need for a traditional RTOS with kernel context switching, and is faster and smaller than one!
use defmt::info;
use embassy_executor::Spawner;
use embassy_time::{Duration, Timer};
use embassy_nrf::gpio::{AnyPin, Input, Level, Output, OutputDrive, Pin, Pull};
use embassy_nrf::Peripherals;
// Declare async tasks
#[embassy_executor::task]
async fn blink(pin: AnyPin) {
let mut led = Output::new(pin, Level::Low, OutputDrive::Standard);
loop {
// Timekeeping is globally available, no need to mess with hardware timers.
led.set_high();
Timer::after_millis(150).await;
led.set_low();
Timer::after_millis(150).await;
}
}
// Main is itself an async task as well.
#[embassy_executor::main]
async fn main(spawner: Spawner) {
let p = embassy_nrf::init(Default::default());
// Spawned tasks run in the background, concurrently.
spawner.spawn(blink(p.P0_13.degrade())).unwrap();
let mut button = Input::new(p.P0_11, Pull::Up);
loop {
// Asynchronously wait for GPIO events, allowing other tasks
// to run, or the core to sleep.
button.wait_for_low().await;
info!("Button pressed!");
button.wait_for_high().await;
info!("Button released!");
}
} For more informaion click here.
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