Learning about Windows rootkits lately, so here is my own implementation of some techniques. For an overview, see Features below.
Banshee is meant to be used with kdmapper or a similar driver mapper.
I am just learning about kernel driver development, so this is for educational purposes mainly.
You can integrate Banshee into your tooling, by including the Banshee.hpp file in your project, e.g.:
Banshee banshee = Banshee();
banshee.Initialize();
int targetPid = GetDefenderPID(); // this would be your implementation
banshee.KillProcess(targetPid); // instruct banshee to kill the targetprocess An example implementation of all the features in a command line client is found in ./BansheeClient/BansheeClient.cpp:
Get in everyone, we’re going to Kernel Land!
ZwTerminateProcess is simply called from kernel land to terminate any process.
This is done by modifying the EPROCESS structure, which is an kernel object that describes a processes attributes. It also holds a value that specifies the protection level of the process.
We can directly modify this value (aka Direct Kernel Object Modification or DKOM), since we are operating in Ring 0.
EPROCESS also holds a pointer to the current access token, so we can just make it point to e.g. the token of process 4 (SYSTEM) to elevate any process to SYSTEM.
For now, only Process- and Thread-Creation kernel callbacks are enumerated, by parsing the PsSetCreateNotifyProcess/ThreadRoutine routine to reach the private Psp* routine and then parsing the address of the array, where kernel callbacks are stored. With erase, callbacks can be erased by overwriting the function pointer to point to an empty function in Banshee instead.
By hooking the NTFS filesystem’s IRP_MJ_CREATE handler, we can block any process from opening a handle to our driver file (This will probably change to a filter driver concept soon).
Using the undocumented gafAsyncKeyState function we can parse keystrokes from a session without using any API calls besides reading memory.
Banshee does not communicate over IOCTLs as most drivers do, but rather over shared memory. This way no DriverObject needs to be registered, which would point to our unbacked memory region (if mapped to memory) and would lead anti-rootkit software directly onto us. We can still get clapped with NMI callbacks, but hopefully, a custom mapper I have planned should solve that (WIP).
These should only be used with a patchguard bypass or in a lab environment as they trigger BSOD.
Again, EPROCESS comes to help here – it contains a LIST_ENTRY of a doubly linked list called ActiveProcessLink which is queried by Windows to enumerate running processes. If we simply unlink an entry here, we can hide our process from tools like Process Monitor or Task Manager.
I recommend to enable debugging for the kernel. Run the following from an administrative prompt and reboot afterwards:
bcdedit /debug on Afterwards load the driver with kdmapper.
You can then run the client, after compiling the solution, with e.g.:
.\x64\Debug\BansheeClient.exe Run this in a VM, debug this VM with WinDbg and create a snapshot before. You will probably Bluescreen a lot when developing.
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