CocoaDebug is an iOS debugging tool with the following features;
- Shake to hide or show the black bubble. (support both device and simulator)
- Long press the black bubble to show
UIDebuggingInformationOverlay
. (Apple’s Private API, support iOS 10/11/12) - Application memory usage and FPS.
- List all
print()
andNSLog()
messages which have been written by developer in Xcode. (optional) - List of all the network requests sent by the application. (optional)
- List crash errors. (optional)
- Share network details via email or copy to clipboard when you are in the Network Details page.
- Copy logs. (long press the text, then select all or select copy)
- Search logs by keyword.
- List application and device informations, including: version, build, bundle name, bundle id, screen resolution, device, iOS version
- List all sandbox folders and files, supporting to preview and edit.
- List HTML logs, including
console.log()
,console.debug()
,console.warn()
,console.error()
,console. info()
. (support bothWKWebView
andUIWebView
). (optional) - Support
JSON
and Google’sProtocol buffers
Also Read : Yaazhini – Free Android APK & API Vulnerability Scanner
Installation
CocoaPods
platform :ios, ‘8.0’
use_frameworks!
target ‘YourTargetName’ do
pod ‘CocoaDebug’, :configurations => [‘Debug’]
end
Carthage
github “CocoaDebug/CocoaDebug”
WARNING: Don’t submit .ipa to AppStore which has been linked with the CocoaDebug.framework. This Integration Guide outline a way to use build configurations to isolate linking the framework to Debug builds only.
Usage
//Step 1. (AppDelegate.swift)
if DEBUG
import CocoaDebug
endif
//Step 2. (AppDelegate.swift)
if DEBUG
CocoaDebug.enable()
endif
//Step 3. (AppDelegate.swift)
public func print(file: String = #file, function: String = #function, line: Int = #line, _ message: T, color: UIColor = .white) {
#if DEBUG
swiftLog(file, function, line, message, color, false)
#endif
}
Objective-C
//Step 1. (AppDelegate.m)
ifdef DEBUG
@import CocoaDebug;
endif
//Step 2. (AppDelegate.m)
ifdef DEBUG
[CocoaDebug enable];
endif
//Step 3. (PrefixHeader.pch)
ifdef DEBUG
#import “_ObjcLog.h”
//#import
endif
//Step 4. (PrefixHeader.pch)
ifdef DEBUG
#define NSLog(fmt, …) [_ObjcLog logWithFile:__FILE__ function:__FUNCTION__ line:__LINE__ color:[UIColor whiteColor] unicodeToChinese:NO message:(fmt), ##__VA_ARGS__]
else
#define NSLog(fmt, …) nil
endif
Please check Example_Swift.xcodeproj and Example_Objc.xcodeproj for more advanced usage.
NOTE: Be careful with Other Swift Flags & Preprocessor Macros when using Swift & Objective-C in one project. You can refer to here.
Parameters
When you initialize CocoaDebug, you can customize the following parameter values before CocoaDebug.enable()
.
serverURL
– If the crawled URLs contain server URL ,set these URLs bold font to be marked. not mark when this value is nil. default value is nil.ignoredURLs
– Set the URLs which should not crawled, ignoring case, crawl all URLs when the value is nil. default value is nil.onlyURLs
– Set the URLs which are only crawled, ignoring case, crawl all URLs when the value is nil. default value is nil.tabBarControllers
– Set controllers to be added as child controllers of UITabBarController. default value is nil.logMaxCount
– The maximum count of logs which CocoaDebug display. default value is 1000.emailToRecipients
– Set the initial recipients to include in the email’s “To” field when share via email. default value is nil.emailCcRecipients
– Set the initial recipients to include in the email’s “Cc” field when share via email. default value is nil.mainColor
– Set the main color with hexadecimal format. default value is #42d459.