CocoaDebug : iOS Debugging Tool

CocoaDebug is an iOS debugging tool with the following features;

  • Shake to hide or show the black bubble. (support both device and simulator)
  • Long press the black bubble to show UIDebuggingInformationOverlay. (Apple’s Private API, support iOS 10/11/12)
  • Application memory usage and FPS.
  • List all print() and NSLog() messages which have been written by developer in Xcode. (optional)
  • List of all the network requests sent by the application. (optional)
  • List crash errors. (optional)
  • Share network details via email or copy to clipboard when you are in the Network Details page.
  • Copy logs. (long press the text, then select all or select copy)
  • Search logs by keyword.
  • List application and device informations, including: version, build, bundle name, bundle id, screen resolution, device, iOS version
  • List all sandbox folders and files, supporting to preview and edit.
  • List HTML logs, including console.log(),console.debug(),console.warn(),console.error(),console. info(). (support both WKWebView and UIWebView). (optional)
  • Support JSON and Google’s Protocol buffers

Also Read : Yaazhini – Free Android APK & API Vulnerability Scanner

Installation

CocoaPods

platform :ios, ‘8.0’
use_frameworks!

target ‘YourTargetName’ do
pod ‘CocoaDebug’, :configurations => [‘Debug’]
end

Carthage

github “CocoaDebug/CocoaDebug”

WARNING: Don’t submit .ipa to AppStore which has been linked with the CocoaDebug.framework. This Integration Guide outline a way to use build configurations to isolate linking the framework to Debug builds only.

Usage

Swift

//Step 1. (AppDelegate.swift)
if DEBUG
import CocoaDebug
endif

//Step 2. (AppDelegate.swift)
if DEBUG
CocoaDebug.enable()
endif

//Step 3. (AppDelegate.swift)
public func print(file: String = #file, function: String = #function, line: Int = #line, _ message: T, color: UIColor = .white) {
#if DEBUG
swiftLog(file, function, line, message, color, false)
#endif
}

Objective-C

//Step 1. (AppDelegate.m)
ifdef DEBUG
@import CocoaDebug;
endif

//Step 2. (AppDelegate.m)
ifdef DEBUG
[CocoaDebug enable];
endif

//Step 3. (PrefixHeader.pch)
ifdef DEBUG
#import “_ObjcLog.h”
//#import
//if use framework
endif

//Step 4. (PrefixHeader.pch)
ifdef DEBUG
#define NSLog(fmt, …) [_ObjcLog logWithFile:__FILE__ function:__FUNCTION__ line:__LINE__ color:[UIColor whiteColor] unicodeToChinese:NO message:(fmt), ##__VA_ARGS__]
else
#define NSLog(fmt, …) nil
endif

Please check Example_Swift.xcodeproj and Example_Objc.xcodeproj for more advanced usage.

NOTE: Be careful with Other Swift Flags & Preprocessor Macros when using Swift & Objective-C in one project. You can refer to here.

Parameters

When you initialize CocoaDebug, you can customize the following parameter values before CocoaDebug.enable().

  • serverURL – If the crawled URLs contain server URL ,set these URLs bold font to be marked. not mark when this value is nil. default value is nil.
  • ignoredURLs – Set the URLs which should not crawled, ignoring case, crawl all URLs when the value is nil. default value is nil.
  • onlyURLs – Set the URLs which are only crawled, ignoring case, crawl all URLs when the value is nil. default value is nil.
  • tabBarControllers – Set controllers to be added as child controllers of UITabBarController. default value is nil.
  • logMaxCount – The maximum count of logs which CocoaDebug display. default value is 1000.
  • emailToRecipients – Set the initial recipients to include in the email’s “To” field when share via email. default value is nil.
  • emailCcRecipients – Set the initial recipients to include in the email’s “Cc” field when share via email. default value is nil.
  • mainColor – Set the main color with hexadecimal format. default value is #42d459.
R K

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