Iced is a cross-platform GUI library for Rust, designed with a focus on simplicity and type-safety.
Inspired by the Elm Architecture, it provides an easy-to-use, reactive programming model for building graphical user interfaces (GUIs) across Windows, macOS, Linux, and the Web.
Its modular design and feature-rich API make it a powerful tool for developers seeking to create responsive and interactive applications.
iced_wgpu (GPU-accelerated) and iced_tiny_skia (software-based).winit.Iced adopts the Elm Architecture, dividing applications into four core concepts:
This architecture simplifies the development of reactive UIs by maintaining a clear separation of concerns.
A simple counter application in Iced involves defining:
State struct to hold the counter value.enum for Messages representing button clicks (increment/decrement).view method to render buttons and display the counter value.update method to modify the state based on messages.The latest version, Iced v0.12, introduced features like multi-window support, a text editor widget, shader support, and WebGPU backend as default. These enhancements further solidify its position as a versatile GUI library.
Iced is actively maintained with contributions welcomed via GitHub. Feedback can be shared on its Discourse forum or Discord server. It is also supported by sponsors like Kraken’s Cryptowatch team.
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